Forty thousand signups, a GPU bill that scales with every one you let in, and a promise going stale by the week.
waitlistlaunchai
SUSupreme
21204158
Forty thousand signups, a GPU bill that scales with every one you let in, and a promise going stale by the week.
The unglamorous half of shipping an indie game: the hundred-dollar fee, the coming-soon page, the wishlist number and the two-hour refund window.
The path from a complaint to a shipped change, including the two places most ideas are supposed to die.